Unreal remote wrapper update and test data
I've updated the Unreal Python Remove Wrapper with new feature and also there is now a Unreal project with test…
A collection of blueprints and python scripts for Unreal and Houdini.
I've updated the Unreal Python Remove Wrapper with new feature and also there is now a Unreal project with test…
Hi folks ! I've just released a python wrapper around the unreal remote http api. It allows you to control…
I've just publish a small extension for vscode which mimics the behavior of the wrangle node "open help page from…
This python module is a wrapper around two feature of Unreal, the remote control api (rest), and the Python remote execution.
This allows you to drive Unreal from an external python process, for instance in a DCC session ( Houdini, Blender, Maya, … ).
Houdini Expression editor allows you to set an external editor program to edit your vex, python or Hscript expressions.
It uses a system of file watchers to keep track of code updates. It doesn't freeze Houdini and you don't need to close your editor to apply code updates.
A simple easy-to-use node bookmarks system for Houdini. With support of edition of node flags. Save bookmark in hip file or in a separate file.
I’m a pipeline TD / tech art with more than 15 years of experience, I here share some scripts and tools ! 🙂
Have a look at the youtube channel cgtoolbox and my linkedin profile as well.
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