Unreal remote control wrapper

  • January 28, 2023
  • News
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  • GuillaumeJ

Hi folks ! I’ve just released a python wrapper around the unreal remote http api. It allows you to control your unreal 5 session remotely, directly using a simple python api. If of course, needs to have the remote control plugin installed on your unreal session. You can access UObject, Blueprints, or remote preset, remotly. … Continue Reading

Houdini vex help for vscode

I’ve just publish a small extension for vscode which mimics the behavior of the wrangle node “open help page from selected text”. Feel free to try it ! Here ( or from the marketplace directly in VScode ) It’s very handy to use along the VEX language support for vscode by mel massadian and Houdini … Continue Reading

HoudiniExprEditor 1.4.5 !

New feature added in Houdini expression editor, the support of shelf tools edition ! A small bugfix on watcher files cleaning is also available in that version. As usual, available for free here !

Houdini expression editor Py3 !

Hello all ! I’ve slowly started to make the tools compatible with Python 3, the first one completed is Houdini Expression Editor which is now fully compatible Python 2 and 3. Tested on Houdini 18.0 py3 tech preview build. It is available for free as usual, here !

Houdini expression editor v1.3.2

  • February 24, 2020
  • Update
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  • GuillaumeJ

A new version of Houdini expr editor is now available. This includes a new feature: Windows => External python source editor, which allows you to edit session’s python source code with your external editor. The code will be available as normal code edited with the regular Python source editor, using hou.session.my_code.